![]() ![]() If this is correct then Reaper, under moderate heavy load, might not glitch, and you might not hear it right away, but there would be something about what you hear that is just not the same as what you would expect. Instead it might be that Reaper is not taking the multi-threading into what I would call appropriate consideration to keep every sample (bit or block level) in synch, and that Cubase is. ![]() The difference at the coding level likely has nothing to do with whether those plugins are on different threads. I will also guess at what is happening in the code. I started that thread, so I’ll chime in, My guess is that if he does as you say, it will allow a bit more than twice the instances, so still half of what he reports with Reaper. ![]()
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